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Re: scouting 2011
It'll be hard, but try to calculate average return time. I.E. how long it takes the team to grab a tube, score it, and come back for an offensive robot.
It's hard to formulate hard data for defensive bots, because it's only in reaction to offensive plays. Try to teach your scouts how to discern between good play and poor play, and have them keep note of it. Hard data doesn't always work.
Number of tubes scored, minibot wins/ minibot speed, breaks, penalties are all going to be important this year.
When designing a scouting sheet, just imagine a game being played in your head. You'll start thinking of things you wouldn't have thought about if you were just looking at the manual.
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