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Re: Team Update #6
I wish I had some wise, forehead-smackingly true, verbal harpoon to throw at the offense, offense, offense mentality that colored last season's FRC game and is coloring this season's; but I don't.
What I do have is a strong distaste for it. I have been a team mentor or a 5th Gear developer for Aim High, Rack-N-Roll, Overdrive, Lunacy, Breakaway and now, Logomotion. I applauded the Aim High through Lunacy game rules; and I generally applaud the Breakaway and Logomotion rules; but I simply have a gut dislike of seeing so much effort put into tilting Breakaway and Logomotion toward offense.
However, it is FIRST's game to create, and it is our/my choice whether I play it or I spend my time on something else. So I'll try to save any further complaining until I get asked about my opinion; and regardless of whether I get asked, I'll remember that no one is putting a gun to my head, and I'll get on with my business...
Blake
PS: To put this into perspective, I also have a gut dislike for allowing basketball players to hang onto the goal's rim. As for making zone defense illegal in the NBA - I didn't pay enough attention to pro B-ball before that rule change to be able to form an informed opinion now.
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Blake Ross, For emailing me, in the verizon.net domain, I am blake
VRC Team Mentor, FTC volunteer, 5th Gear Developer, Husband, Father, Triangle Fraternity Alumnus (ky 76), U Ky BSEE, Tau Beta Pi, Eta Kappa Nu, Kentucky Colonel
Words/phrases I avoid: basis, mitigate, leveraging, transitioning, impact (instead of affect/effect), facilitate, programmatic, problematic, issue (instead of problem), latency (instead of delay), dependency (instead of prerequisite), connectivity, usage & utilize (instead of use), downed, functionality, functional, power on, descore, alumni (instead of alumnus/alumna), the enterprise, methodology, nomenclature, form factor (instead of size or shape), competency, modality, provided(with), provision(ing), irregardless/irrespective, signage, colorized, pulsating, ideate
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