Thread: scouting 2011
View Single Post
  #9   Spotlight this post!  
Unread 30-01-2011, 20:41
MarkoRamius1086's Avatar
MarkoRamius1086 MarkoRamius1086 is offline
Robot Inspector
AKA: "Petrie"
FRC #1086 (Blue Cheese)
Team Role: Mentor
 
Join Date: Sep 2009
Rookie Year: 2005
Location: Richmond, VA
Posts: 129
MarkoRamius1086 is a splendid one to beholdMarkoRamius1086 is a splendid one to beholdMarkoRamius1086 is a splendid one to beholdMarkoRamius1086 is a splendid one to beholdMarkoRamius1086 is a splendid one to beholdMarkoRamius1086 is a splendid one to beholdMarkoRamius1086 is a splendid one to beholdMarkoRamius1086 is a splendid one to behold
Re: scouting 2011

Quote:
Originally Posted by xSAWxBLADEx View Post
"Originally Posted by Waffles
-Engagement time w/ tower

-Alliance role (for majority of match)
-->Supplier, score, defense? (CHECK ALL THAT APPLY)

-Placement speed
-->Slow, medium, fast

-Pickup speed
-->Slow, medium, fast

-Drive skill
-->Maneuverability
-->Precision

-Feeder skill
-->Throwing distance "

stuff like that is mostly opinion
Perhaps "opinion" is a harsher word for "Qualitative Observation?" Many of these do have the ability to peer into a situation and see who did the real work, and who did something other than productive.

Quote:
-Feeder Skill
Unless a Human Player is strong and skilled enough to throw tubes across the feild onto the lower racks (really improbable), middle racks (highly impobable), or high racks (astronomically improbable) there is no way to put a Quantitave Observation on Human Player performance. Perhaps Human Player performance is not quite as important as it was in say... Lunacy... but a good human player who can watch the game and throw the game pieces where and when they are needed is something every strong alliance should have.

Quote:
Originally Posted by Waffles
-Alliance role (for majority of match)
-->Supplier, score, defense? (CHECK ALL THAT APPLY)
Matching and cooperative Alliance Roles are undoubtedly one of the key factors when trying to create an ideal winning alliance.

Quote:
Originally Posted by Waffles
-Drive Skill
-Engagement time w/ tower
-Placement speed
-Pickup speed
These four give a solid indication to the fluidity of a teams driving or robot mechanism. Pure numbers and ratios can give a great indicator to who the top teams are, but in most cases it is not as clear cut as that and some serious in-depth research on how a team performs under pressure can make the difference between victory and defeat.

Every team has good days and bad days, matched by good luck and bad luck in their matching, and due to this numbers alone cannot make a valid decision in my eyes. For the record I believe that ratios and other match numbers are just as invaluable (to showing the top teams for alliance pickings) as qualitave info. It takes a combination of qualitative and quantitave observations to truly make sure you are picking the team you want to.

My $0.02
Happy scouting and good luck this year!
__________________


HEROES DIE, BUT LEGENDS LIVE FOREVER!
Reply With Quote