Thread: Team Update #7
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Unread 02-02-2011, 14:28
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gblake gblake is offline
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Re: Team Update #7

Folks,

I'm going to see if a consensus exists rather than trying to interpret the full pile of rules, Q&A and posts. Maybe, I'm lazy.

I think the conversation nets out to this:
"When scoring is done, a tube's value will be determined by the last peg it was hung upon (including 'no peg' for an unhung tube)."

Some amplifying statements that I think are true, are:
"It's the list of tubes' that were once hung, combined with the list of pegs where they were last hung (1 peg per tube), that determines score; not the list of all pegs that once held tubes."
"Woe unto the refs that have to keep track of the specific tubes that fall off or are taken off of pegs."
"Woe unto the refs that have to decide what 'momentarily hanging' means."

I remain confused about whether a single peg (top row with an uber perhaps) can have be a place where more than one tube (lets say 6 for a fun example) was hung (for final scoring purposes).

i.e. Hang a circle on a high peg that contains an uber, take that circle tube off. Hang another circle on that same high peg, take it off. Hang another circle on that high peg, take it off. Hang a triangle on that peg, take the triangle off. Etc.

If I understand things correctly, during/after the sequence outlined above, once each tube is hung it remains virtually hung (on the last peg where it was hung), so at the end the match there would be 5 virtually hung tubes and one actually hanging tube "on" that one peg; and they would all be "on" a peg that also holds an uber.

If I haven't taken a false step in this example, a specialized robot could rack up a pretty high score this way if its allies kept it equipped with a steady supply of fresh tubes.

Blake
PS: My buddies and I need to get this all figured out so that we can correctly compute scores during/after 5th Gear's simulated matches.
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Blake Ross, For emailing me, in the verizon.net domain, I am blake
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