Quote:
Originally Posted by Doug Norman
I have reproduced this and believe it is a bug in our code. I suspect we may document this rather than fix it for this season for two reasons:
1. It would be a risky fix.
2. There is the work around of writing your own rate code.
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Do you have a single document describing all the bugs this season?
EDIT:
The Readme describes some of them, but leaves out CAN issues.
Is there a document that shows new issues, BEFORE a fix is created?