Thread: Team Update #10
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Unread 12-02-2011, 00:11
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Re: Team Update #10

Quote:
Originally Posted by PayneTrain View Post
After the unintentionally defensive game "Breakaway", which followed the best FIRST game ever (abbreviated as "Lunacy"), I assume that the GDC wished to make the game a real shootout, which I enjoy.

However, I don't know how much tubes will factor in to final scores when compared to the minibot race. The Best FIRST Game Ever and Breakaway were able to remedy this issue. I just get this feeling that a close 40-35 minibot race will be outdone in the qualifiers by tube scoring.

It sounds odd, but I have been waiting for the minibot race to go 25-20-15-10, or something even smaller.
This is somewhat of a repeat of how stack attack played - the end game was more important than the game preceding it. I suspect the minibots will be 80% of the game this year. After all, a GOOD robot with no defense will likely score 3 tubes during a good game. A mobile minibot will score that in every match.

If anyone hasn't figured it out, that minibot is far more important than hanging in 10, the supercells in 09, putting the balls up top in 08, and I'd say more important than '07's ramps as well.
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