Quote:
Originally Posted by Daniel_LaFleur
I see 30 seconds as unrealistic as there will be 5 more robots on the field and some of those will be playing defense. I believe 1 minute cycletimes will be closer to the norm.
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Fair enough, I still think a lot of teams will be able to score a tube in around 30 seconds, especially come Saturday at most regionals.
Quote:
Originally Posted by Daniel_LaFleur
I also believe that throwing in the tubes will only entice your opponents to take the tubes your human player has 'provided'
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This is where your human player strategy is key. The human player absolutely cannot throw the tube too early. Doing this leaves the tube open to being stolen by your opponents. A truly skilled human player will time his or her throws perfectly so that their alliance's robot is ready to pick up the tube the second it lands. Human players should definitely be factored into scouting this year as an alliance with two skilled human players can help tip the scale in an elimination match.