Quote:
Originally Posted by sonicwingmode
what do we put in the rotation?
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rotation is the, well, rotation of the robot. If you have a joystick that can be twisted, you can use that (for our joystick its axis 4, but it could be different for other joysticks). If your joystick does not support twisting, you will need to have buttons that are wired in (for example, put in a case structure that determines which button is being pressed, that then outputs a 1 or -1 depending on which way you want to rotate it).