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Joysticks
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19-02-2011, 21:58
SuperBK
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AKA: BrianK
FRC #1225 (Amperage Robotics)
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Join Date: Jan 2007
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Location: Henersonville, NC
Posts: 358
Re: Joysticks
The easiest way to implement debounce is to have a counter where you have to read an input for a certain number of times for it to be considered valid.
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