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Re: How Will Logomotion Play Out and Develop?
- How much will the average scores increase over the course of the season?
33% from week one, with total scores going from 60 to 90. Champs are a whole other animal, where we could see max scores.
- How effective will defense be?
As a defender, i would be too worried violating one of the many rules to actually defend. So, no.
- Will alliances use feeder bots & hangers, or will it be every team for itself?
It will be every bot for itself, but I have not and do not anticipate seeing a feeder that moves faster than a robot's wheels.
- Will tubes be fed through the slot or thrown?
They will be slotted through early qualifications, but if you get the right bots and HPs in elims, we could see people chucking triangles to midfield.
- What will dominate - Grippers or Roller Claws? Rotating arms or Elevators?
The internal claw and 2-bar lift my team made. 5 second total lift, we believe XD
In numbers, I expect Grippers and arms, with some shoddy elevators. Success wise? I believe a high quality elevator can beat the arm, but a consistent elevator is a hard thing to ask for. I don't know how consistent ours is.
- Will floor loading be as important as many think?
I will restate as above; it will be make or break for teams.
- Will the minibots define the winners, or will their influence decrease as more teams get them working?
Also restating above: influence will decrease even into the elimination matches of week one because you will see 4 up in several matches.
- How will minibots develop? Will they all be similar by Championship?
I think teams will be able to master a minibot, by virtue of a simple set of parts, and an infinite amount of tetrix parts able to be brought in.
- How would you like to see the game played?
Making it a good defensive struggle, and figuring out how to devalue endgame. (improbable and impossible)
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