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Re: How Will Logomotion Play Out and Develop?
A feeder seems a huge waste of a bot that could play defense. Defense is easy and effective if run like a gate going back and forth just outside the protected zone. When they come out for a tube you hit the tube. If they come out past you, you block them on the way back in. This is where the floor loading becomes a vulnerability, as a risk to the manipulator and a time waster under defense. The defensive bot can clear out thrown tubes, block loading, block entry and block an end run to the poles. The defender is huge. A fast defender and 2 scorers (like 2007) will be the optimum I think. 3 scorers is a crowd on 2 racks.
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