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eliminated the engineering thought process
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I want to disagree. A significant portion of the engineering thought process is trying to figure out how to do something quicker, cheaper, lighter, stronger, .... - there are not to many opportunities to create something from nothing.
This game gave you the opportunity to look back and see what worked in 2007, what did not work in 2007, and then try to make the ones that did work, work better. With the added challenge of trying to fit a mini-bot deployment system in, you also had to do it with less space and less weight. That's what I see most engineers doing on a pretty regular basis.