Quote:
Originally Posted by Daniel_LaFleur
Hmmm,
Lemme see here, my little defensive bot against the entire other alliance? With 30 second cycle times, I'd pin 1 runner. The Scorer is staying in the 'safe zone' to stay away from me. So that means the other runner can get a total of 2 tubes gets delivered to the 'scorer' (and scored) while my offensive partners are free to score at will.
I can even go after and pin their best minibot deployer at the 20 second mark (keeping them far away from their towers) to try and allow my partners to win the minibot race.
I'll take that strategy for the win.
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How does it take 30 seconds for a kitbot to run across the field twice? You can run a tube in 15 seconds, easily.
This is assuming that one of the runners is completely unable to do anything the second you decide to play defense on them (not true), and it also assumes that the scorer never has an opportunity to take a tube.
You can't take a robot out of a match that easily, between the pinning rule and protected zones.