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Re: Human players and FIRST games
Martin,
In Lunacy, as in any game, strategy and game playing are part of the mix. If robot design or strategy (thinking, planning, brainstorming) consider the actions of a human player, then there is/must be inspiration for that interface.
Basel, if your input was a response to my previous post, you need to take a look at my team affiliation. The best team won, all working together.
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Good Luck All. Learn something new, everyday!
Al
WB9UVJ
www.wildstang.org
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Storming the Tower since 1996.
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