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Unread 12-03-2011, 17:15
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Ether Ether is offline
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Re: Arcade mecanum drive

Quote:
Originally Posted by jhellr13 View Post
I have been looking around at info regarding mecanum driving. I have seen you really need to use tank drive. I also found it can be done with arcade too. Except that rotating doesn't work like in tank drive. I was thinking if we used arcade drive with the logitech attack 3d extreme joystick that has a swivel joystick, would rotation then work if linked up to the swivel axis. Could this work?

Thanks
The WPI Library supports mecanum in all three languages - Java, C++, and LabVIEW.

If you have a 3-axis joystick, it's simple. Use one axis (usually the Y axis) for forward/reverse, one axis (usually the X axis) for strafe right/left (sideways motion), and one axis (usually the twist axis) for rotation clockwise/counterclockwise.

See attached screenshot of the Mecanum Cartesion VI in LabVIEW and the MecanumDrive_Cartesian in C++.



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Last edited by Ether : 12-03-2011 at 17:22.
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