Quote:
Originally Posted by jhellr13
I have been looking around at info regarding mecanum driving. I have seen you really need to use tank drive. I also found it can be done with arcade too. Except that rotating doesn't work like in tank drive. I was thinking if we used arcade drive with the logitech attack 3d extreme joystick that has a swivel joystick, would rotation then work if linked up to the swivel axis. Could this work?
Thanks
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The WPI Library supports mecanum in all three languages - Java, C++, and LabVIEW.
If you have a 3-axis joystick, it's simple. Use one axis (usually the Y axis) for forward/reverse, one axis (usually the X axis) for strafe right/left (sideways motion), and one axis (usually the twist axis) for rotation clockwise/counterclockwise.
See attached screenshot of the Mecanum Cartesion VI in LabVIEW and the MecanumDrive_Cartesian in C++.