Quote:
Originally Posted by squirrel
My argument isn't circular. You're hung up on the 4N number. The game rules don't mention it. The ARENA description does, but it does not say that it's an upper limit. It suggests it's a lower limit.
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Here's my issue: if they only specify a minimum, then how to you guarantee you trigger the sensor? If my minibot applies 1000 N and it doesn't trigger in a match, then that is perfectly acceptable field behavior by the definition in the rules as you interpret it (however ludicrous that is).
As an engineer, I expect specifications that are guarantees of proper performance - not a specification of "below X it's guaranteed to not work, and above X may or may not work but we're not really sure". With no specification of "above XX N the tower WILL trigger" how do we design minibots?
Can't the silly force triggers be replaced with light sensors or proximity switches? Those won't be fooled by robots bumping into the bases, won't have different properties depending on where you hit the plate, and won't bind on the pole like I've seen the plate do.