Quote:
Originally Posted by sanddrag
I absolutely do not want longer matches. Reasons:
You'd get fewer of them.
If something on your robot breaks or doesn't work, it hurts you more.
The better teams gain an even bigger lead.
Too many robots don't work well enough to make it interesting for a longer amount of time.
You'd potentially need a bigger battery, or design mechanisms to be lower-powered.
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What if it was done in collaboration with university events. Essentially every team would get one minicomp after ship date to get the bugs fixed.
If you read the other posts, the battery issue was actually incorporated into the game, to make it more exciting. And designing mechanisms to be lower-powered sounds like a very real design requirement, especially in this day and age.
Also if something you build fails in real life. Its going to hurt pretty bad.
I definitely understand your concerns, but I think if it was done right, it could change how FIRST competitions are viewed by the general public, change it from redbull-driven insanity into an exciting sport.
I also think it would somewhat level the playing field by redefining the design requirements.