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Re: Playing a different game on Einstein
I think 2 good tube scorers, 3 ubertubers or 1 bot that can do 2 and another does 1. I definitely see 1 defender on each alliance. There's just not enough room for 3 scorers to work together effectively. Then some wicked fast minibot matches. All 4 minibots hitting the top within a second of each other. visually we won't know who won other than the indicators.
Throwing Vs human load: I still don't get the throw them all out there strategy. Everyone thinks human load is a handycap but I think we proved that untrue. There's a dynamic that happens with us on the field that isn't obvious. Since we do not throw tubes out, our ground loading partner gets a chunk of the other teams tubes along with their own. But there's missing tubes on the floor when we play that I think is statistically playing into our favor. So I think 1 ground loader, 1 human loader and 1 defender is optimal. We also draw attention away from our ground loading partner while traversing the field. I think after the top row is done middle is bonus but minibots are really the only way to win the match after the top rows are filled.
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