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Unread 21-03-2011, 13:34
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Re: Interesting rule calls from the Detroit District

Thanks for posting these up. I had heard about the deployment system, but it is good to actually see it. After watching, you can find a Q&A that warns about this type of system.

The tube touching the tower thing is rough, but by rules the right call. I don't think it is in the "spirit" of what the rule was intending, but this is consistent with what I have seen on other fields.

I have been curious how the last one would get called since they starteddoing the revisions. What 3096 was initially doing was completely legal. Pushing them into the base is completely legal up to the "pinning" time limit thus the count. Because 469 did not back up more than 6 feet for 3seconds, then they were essentially still implementing the pin.
<G50> An ALLIANCE may not pin an opponent ROBOT that is in contact with a field border or TOWER for more than 5 seconds. A ROBOT will be considered pinned until the ROBOTS have separated by at least 6 feet. The pinning ROBOT(S) must then wait for at least 3 seconds before attempting to pin the same ROBOT again. Violation: 10 PENALTIES
BLUE BOX: If the pinned ROBOT chases the pinning ROBOT upon retreat, the pinning ROBOT will not be penalized per Rule <G61>, and the pin will be considered complete.
<G61> The actions of an ALLIANCE shall not cause an opposing ALLIANCE to violate a rule and thus incur PENALTIES. Any rule violations committed by the affected ALLIANCE shall be excused, and no PENALTIES will be assigned.
Unless otherwise noted, all PENALTIES assigned by referees are applied to the entire ALLIANCE.

What is interesting is that had 3096 come back after 469, the pin would have ended and they may have gotten a tower violation.

These are 3 rough calls that definitely head to the grayer areas of the rules, but likely the right calls.

P.S. Amazing robot/team. I can't wait to play with/against you guys at Troy. Hoping for more with than against...