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Unread 21-03-2011, 13:35
RMiller RMiller is offline
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Re: Interesting rule calls from the Detroit District

Quote:
Originally Posted by Don Wright View Post
.. but we promptly removed it after it was brought to our attention...
Can't see the video at work, so no comments on the minibot beyond there should be no need for complaint against your team after the removal.

Quote:
Originally Posted by Don Wright View Post
Just be careful around those towers!
Quote:
Originally Posted by big1boom View Post
The tube hitting the base during endgame is technically a red card, unfortunately.
Agreeing on both accounts.



Quote:
Originally Posted by Don Wright View Post
The final one is one I really still have a question about. In this match, excellent defense was being played on us and when we tried to go for the tower, they got between us and the tower and we pushed them into the base of the tower. We then backed off slightly, they didn't move, and then pushed them again... You can see the video (although there are some refs in the way, you still can get the point)...

http://www.youtube.com/watch?v=bP5sGFJJv-M

My question is this...is this pinning (you can see we are getting a countdown for pinning)? Should this be a red card for the red team for contact with the tower in the end game (regardless of pinning)? If not, is it a viable defense now to just "get pinned" between a team wanting to deploy and their tower?
Again, I cannot see the video, but based on my reading, I think these are the applicable rules:

<G23> Contact (via ROBOT or GAME PIECE) with the opposing ALLIANCE‟S TOWERS is prohibited. Violation: PENALTY plus RED CARD

<G25> During the END GAME, ROBOTS/HOSTBOTS in contact with their ALLIANCE‟S TOWER are protected and may not be contacted by an opponent. Violation: PENALTY for inadvertent contact; PENALTY plus a RED CARD for obviously intentional contact.

<G50> An ALLIANCE may not pin an opponent ROBOT that is in contact with a field border or TOWER for more than 5 seconds. A ROBOT will be considered pinned until the ROBOTS have separated by at least 6 feet. The pinning ROBOT(S) must then wait for at least 3 seconds before attempting to pin the same ROBOT again. Violation: 10 PENALTIES

Note: this is not <G32> or <G33> so <G61> applies:
<G61> The actions of an ALLIANCE shall not cause an opposing ALLIANCE to violate a rule and thus incur PENALTIES. Any rule violations committed by the affected ALLIANCE shall be excused, and no PENALTIES will be assigned.
Unless otherwise noted, all PENALTIES assigned by referees are applied to the entire ALLIANCE.

I think that in this case, the refs got it right assuming the other team makes no movements other than trying to back away from the tower (without hitting your robot while in contact with the tower).
Reasoning:
You have pushed them into the tower, so by <G61>, <G23> is not applicable. They are against the tower, so <G50> has the potential to be in effect (since I cannot see video, it is impossible to know).

I quoted <G25> for the potential solution (again, no video so I do not know your drive train and how difficult/easy this may be)): push the other team close to the tower (but not touching), disengage, then move toward the tower. The key here is to leave little room so the other team cannot get between you and the tower or push you before getting to the tower. Alternatively, keep pushing them down the center past the tower and then turn to the tower.
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