Quote:
Originally Posted by Don Wright
However, should they have "gone limp" and let themselves get pushed into the tower? If this is allowed, then to stop teams with great mini-bots is to just get in the way and get pushed into the tower and get pinned... At the minimum, they have to back away 6ft for 3 seconds...and then the mini-bot race is lost...
I see this just like the robots getting pushed into the opponent scoring zone. Even though they get pushed into the scoring zone, it's still a penalty (yes...provided the pushing team is trying to score...etc...).
Maybe I'll ask Q&A...
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If you want to avoid a robot "going limp" start your return to the tower earlier and change your approach angle. By approaching the tower from the angle in the video (basically a line from the center of the field to the tower), the defending robot is pushed no where near the lane. If the defending robot is pushed into the lane they get a penalty regardless of G61 (and you are highly unlikely to get a yellow card). If you approach on any side where the lane is exposed the defending robot is less likely to go limp and get push into a lane violation. Also, once you push the robot near the tower (before it is touching the tower), you can use the tower as a screen as you drive around to the other side of the tower. Just my $0.02 for how to drive around this defense.