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Unread 08-04-2011, 23:49
FRC4ME FRC4ME is offline
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Re: A plead to FIRST, anyone else agree?

I have a couple of things to add to this thread:

1. Competition vs. coopertition: this has come up every year that I can remember (that would be 2007 and onward) and people are always complaining about rules, penalties, and seeding systems that discourage defense and "take the competition out of the game," so they say. "On the field you should play to win." Of course you should play to win! FIRST wants you to play to win; in 2010 GDC altered the seeding system after Week 1 to specifically clarify that teams are supposed to play to win.

Do not confuse rules against defense with rules against winning. It becomes more and more obvious to me each year that FIRST wants us to do one thing: build a robot that achieves the scoring challenge. It's that simple. We should play to win by scoring points, not by stopping other teams from scoring points. How do you beat a top-notch scoring team? Build something that can score better.

FIRST are not a bunch of hippie communists for wanting us to do this, but they simply encourage scoring for two reasons. First, GDC spends months developing a unique challenge for us each year; they want to see more teams tackling that challenge rather than building a brick on wheels. Second, this is how it works in the real world. What can you do if your competitor is beating you? Pretty much one of two options: (1) design a better product or (2) do something to hamper the effectiveness of your competitor's product. Option (1) leads to better technology for everyone; option (2) usually leads to an antitrust lawsuit. I'm glad FIRST is training future engineers to choose option (1).

Of course, for the competition itself to be fun it must involve some defense. I don't think recent games have gone so far as to prohibit this. Design a robot to play the game, and you have no penalties to worry about. Play defense when necessary, but be aware that it is risky - just as in the real world - and don't make it your primary focus. Above all, have fun, and remember that the competition season is only a small part of the FRC experience.

2. Do you think an average FRC game has more convoluted rules than American football, basketball, and baseball? Not even close. Yet those three sports are immensely popular. Many - probably a majority - of spectators who watch those sports do not understand the nuances of all of the rules, yet they still seem to enjoy watching the games.

FIRST doesn't need to dumb down the challenge to make the game fun to watch.
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Last edited by FRC4ME : 08-04-2011 at 23:54.
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