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The object to the game still remains the same: Bash, destroy. No intelectual input whatsoever.
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No intellectual input? How does the simplicity of the task reflect the difficulty or amount of "intellectual input" required?
The goal of NASCAR is simple; drive a lot of laps faster than the others. NASA's goal was simple; put a man on the moon and then get him back.
Athletes on TV make their sport look easy and perhaps BattleBots is no different. I suggest you open up your mind beyond FIRST a little.
Consider how much MORE difficult engineering is when you don't have the safety of a kit and materials restrictions. What if you had to choose between hundreds of motors and batteries and controllers and hundreds of alloys of metals with various heat treatments?
Since you feel building a BattleBot is so intellectually trival; I highly suggest you make one. You will be at a considerable advantage since most people have great difficulty with it.
Dan
PS be careful, misspelling "intelectual" is a dangerous irony
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