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Re: Tube starvation/stealing
Our team played tube scarcity through almost all of Cleveland, worked well especially against productive offensive robots. I HP for our team when we throw, and triangles are definitely the most difficult to throw effectively. I can get them to our minibot pole 90% of the time but not too much farther. The squares and circles I can hit the other wall with (soccer player). tube scarcity is a quality strategy if you can dedicate one alliance member to lurk outside the opponents' scoring zone for the majority of the match. also, triangles are not always the best option. if the opposing HPs are weak, scarce circles can prevent an ubertube cover, preventing even more points by the opposing alliance. it is best to make a call within the first ten or fifteen seconds of a match, but choosing white in the proper circumstance can save twelve points a game when done properly.
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Shr3dTh3R4d!
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