View Single Post
  #2   Spotlight this post!  
Unread 12-05-2011, 00:02
BigJ BigJ is offline
Registered User
AKA: Josh P.
FRC #1675 (Ultimate Protection Squad)
Team Role: Engineer
 
Join Date: Jan 2007
Rookie Year: 2007
Location: Milwaukee, WI
Posts: 947
BigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond reputeBigJ has a reputation beyond repute
Re: Bill's Blog, 5/11/11 "Wait, Did he say pool"

Quote:
Originally Posted by Joe G. View Post
I loved the "end early for bonus points" element of Diabolical Dynamics, and since then, I've always thought dynamic lengths of periods would be an interesting game feature. For example, a 10 second auto, which gets extended to 30 seconds if the robots accomplish a certain task. Or a long autonomous, where the first robot to accomplish a task gets switched to teleop early, while their opponents remain in autonomous for a while longer. If done right, it could give top notch programmers a chance to really shine, while reducing the "boredom factor" from 6 robots that sit still autonomously.
I... I really like this. I want this.
Reply With Quote