View Single Post
  #3   Spotlight this post!  
Unread 16-05-2011, 03:13
bduddy bduddy is offline
Registered User
FRC #0840 (ART)
Team Role: Alumni
 
Join Date: Jan 2007
Rookie Year: 2005
Location: San Bruno, CA
Posts: 869
bduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond reputebduddy has a reputation beyond repute
Re: My game design (loosely based on hockey)

Thank you! I wasn't thinking of any rules against attacking robots in the crease or retrieval zone, no. The retrieval zone rules are definitely the hardest part of this, IMO... cycling and monopolization may be possible no matter what I do. Ultimately I do want the alliances competing over the same goals (i.e. pucks), because I believe that that, unlike the entirely separated nature of this year's game, makes for much more interesting viewing...
__________________

Does anyone else remember when TBA signatures actually worked?