Quote:
Originally Posted by kinganu123
That doesnt work for moving the joystick to the corners or towards them. thats the hardest part of arcade and ive been trying a bunch of algorithims but none of them can be used for more than one specific coordinate
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well you could do an if > 1 output 1
or a divide by 2
those should work somewhat.
the best case would be to use trig even for an arcade drive to ensure max values