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Re: IRI (CONTEMPLATED) Rule Changes
Some great ideas offered already! 3 ubertubes scored earns another for teleop...check. Reduce minibot values to 20, 18, 16, 14, ...absolutely. Decrease rack's diminishing returns with 10 or 15 point bonus for each logo regardless of which row (incentive for 3rd bot to hang around and work the rack during endgame)...and insure availability of tubes by discouraging starvation strategy that is boring has heck and likely to be used more often if rack values are increased. Maybe just subtract 10 pts for each tube left in the feeder station after 30 seconds left in match and even if huge amount of tubes are dumped just prior to the the 30 second mark the opposing team has to chose how much effort they will put into tubes vs deployment preparation. Make any tube on the floor fair game for either alliance(except for those in scoring zones). Ok to go in opponents loading zone to get a tube but you risk penalty if you contact/interfere with opponent robots while they are in their feeder lane which eliminates bulk of match penalties we saw during the season. Lots of interesting strategy opportunities to consider.
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