Quote:
Originally Posted by lemiant
In an especially intensive FRC game, what would be a realistic production timeline, with an extremely well prepared team:
Assuming I have a fully CADed robot. Assuming the creation of each component and assembly of each mechanism have been separated into individual, well documented, tasks. Assuming I have fairly advanced shops (Polytechnic level CNCs, Sheet Metal Shop, Lathe, Welder, Drill Press). Assuming that we have students, well trained on the machines, who are working 12hrs a day (Yeah, that's right! Here in Calgary we get school off for all of January). How long would it take to go from a CAD to a robot?
I would also love time estimates for individual tasks.
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In an easier game (2011 for ex.) you can expect most of the Powerhouse teams to have 2 complete robots by day 30 and to spend the rest of the season improving, developing code, and driving.
In a very difficult game (2010 for ex.) you could expect these teams to have 1.5 robots done by day 30 and to spend their extra build season time developing their solution the the very difficult parts of the game (2010 ball gripper) while still doing the usual general imrovement, code/ auto development, and driver practice.
If you have students working hard for 12 hours a day (against child labor laws?) you could theoretically have a competitive robot by day 15-20ish. But even 118 can't do that.
Considering that you are a rookie team, despite your machining capability, I would highly suggest keeping your first robot simple to allow time for programming/ driving while keeping the bot low maintaince. Simple robots tend to win and most good robots are deceptively simple.
Hope this helps, Bryan