Quote:
Originally Posted by Molten
I recall hearing about a team that created a robot that gathered all game pieces at the beginning of the match and then gave them to allies to score. The idea was that the opponent can't score without game pieces. I was told this is the cause of the rules that say "only possess 1 piece at a time". Can anyone confirm this story to be true? If so, what team number and year?
I really am not sure this story is true but it is one that I've heard a long time ago and always loved the idea.
Thanks,
Jason
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The "One piece at a time" rules came into play in 2007. In 2006 and 2009, multiple were allowed.
The "harvester/hoarder" strategy was discussed in 2006, but I can't think of a single team that implemented it. In 2005, multiple teams grabbed multiple tetras, but because of the large supply, it wasn't an issue--I don't think a single match ran out.
Typically, those rules are only when there is a "limited" supply of game pieces, so either it's necessary to keep teams from hoarding right off the bat, or it's to make sure that the supply doesn't run out too fast.
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Past teams:
2003-2007: FRC0330 BeachBots
2008: FRC1135 Shmoebotics
2012: FRC4046 Schroedinger's Dragons
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