Quote:
Originally Posted by Chris is me
So you can hang an Ubertube over an existing top row logo to get the bonus?
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Yup. UBERTUBE front or back, it counts.
Quote:
Originally Posted by Duke461
Your rationale on G33 states: "Rationale: Allows short incursions into the LANE which have no effect on game play. Note that if a GAME PIECE is in the LANE and a ROBOT makes contact with it, the PENALTY does apply. "
What if the game piece is only partly in the lane, and the hostbot only contacts the piece outside of the lane? i know previously this would be allowed but your rationale seems to contradict this.
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If the HOSTBOT contacts a GAME PIECE on the part that is outside the LANE, is the HOSTBOT in the LANE?
Quote:
-You striked through G23, which now allows robots to camp at the tower spot (maybe theres still time to consider this rule being changed back? )
However, the rule about the robot interfering with deployment still remains in effect. So lets say, opponent A is touching My teams tower. I go up to the tower, but instead of touching the tower, im up against the opponents robot that is touching the tower. Now, i have a super long deployment system, and despite me not touching the tower, i can still reach. So, i line up the deployer with the post, and i fire my minibot. Once my minibot has crossed the vertical projection of the base i am considered deploying, by definition. At that time, i am also in contact with the opponent's robot, thus interfering with my deployment, by rule <G24>. Will a penalty plus red card, as stated in <G24> be handed out for this situation?
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<G61> would still apply; your robot with the super-long deployment device caused the contact so there would be no penalty or red card. This same rule change was used at MARC with no problems.