|
Re: 2012 Game?
if FIRST really wants to grow into the "sport of the mind" like Dean keeps saying I think that the GDC needs to design a game thats loosely based on a sport more than a game designed without that in mind. Simplicity is key. Breakaway I think is a great example of this. The scoring system was simple (no logos to create double multipliers or ubertubes), the game was easy to follow and to keep track (no trailers filled with unidentifiable amounts of moon rocks), and the games were very exciting whether the score was 5-3 or 21-20. If FIRST is too succeed as a sport it needs to be simple so that casual fans can just pick up watching it and understand pretty quickly what's going on (the puck goes in the net, the ball needs to get through the hoop). Hopefully this years game will be along those lines.
__________________
Who are we? 33!
What are we? Killer Bees!
|