Thread: pic: Uber 3.0
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Unread 01-08-2011, 20:05
Conor Ryan Conor Ryan is offline
I'm parking robot yacht club.
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Re: pic: Uber 3.0

Really great design, looks solid, well put together mechanically and probably will translate well to almost any potential competition from that perspective.

The speed issue will really be determined when the game happens and should be a factor of where the game pieces are set up and the driving lines that will happen (consider 2010's layout vs 2011). It just so happened this past years game called for really high speeds but others (2010) called for slower speeds/higher acceleration.

The inspectors, FTA's, programmers and anybody else on the field would really love it if you repositioned some of the core electronics like the Main Switch, cRio and Router (yeap include that too) into one highly visible and easy to access location. You also might want to get some input from some Electrical guys on how to set up the "non-core" electronics better from a wiring perspective to maximize accessibility when stuff doesn't go as planned.

Those who pay attention to that type of detail on all perspectives don't go unnoticed and it makes everyone else's life easier.

(Like consider the possibility of having somebody else's arm crash into the hardest to get to Victor while severing the wire and you need to replace all of it in 2 minutes because your alliance partner already burned your only time out on Einstein, thats the type of detail I'm talking about)

But don't get me wrong, you are seriously on the right track right now.
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