Quote:
Originally Posted by P.J.
Well, some teams used lights to show their human player what tube to throw out/feed next (503, 1503). So I would assume those would be counted as functional. So would lights that lit up when a tube was possessed (217, among others.) Although in all honesty I don't think that anyone would really call you on lights. It's a minor enough issue that does not cause any inherent danger, so I do not think that they would have to be disabled when the robot is.
My 2 cents
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No, actually the intent of the rule is quite clear. If the lights are functional in any way (both of those would be functional) they don't meet the requirements of non functional decoration.
Interestingly, I would claim that any light is a functional decoration as it aids in visibility of the robot. Wild Stang's robot was very visible with these lights on and that made it easier for the drivers to see where their robot was. However, I don't think I would call a team out on it as the added benefit is minimal at best.