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Re: Cowtown Throwdown 2011 Rule Changes
Thanks to everyone for the input (thus far) on our CowTown rule changes. These changes are heavily based on the IRI Rule Changes, as mentioned on the CTTD-robotics.com site. Thanks again to the IRI guys for setting us up with this scoring system update. For anyone who wasn't fortunate enough to witness IRI first-hand, the changes make the game even better than before!
Aaron highlighted the most significant rule changes in his post above BUT didn't elaborate on one other KEY subtlety related to Ubertubes...
If an alliance fails to score theilr allotted Ubertubes, the opposing alliance can "steal" those Ubertubes and use them as additional doublers on their own scoring rack! While this wasn't frequently witnessed at IRI (with the high-performing autonomous modes there), at CowTown, this could become a MUCH bigger part of the game!
Thanks to everyone planning to attend and Good Luck to all! Less than 2 months to go.
Mike
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