Quote:
Originally Posted by Tim Delles
Wanna bet?
But I actually really like this game...
|
I'll take that bet. haha.
I point out my scenario and also what Chris is me said, the ability to stack on a robot and have a robot lift a stack of crates will be easier to pull off, and smarter.
4 crates, each with 1 ball on the floor: 0+10+20+30+6 = 66 points
2 crates, each with 1 ball on a robot and lifted high: 30+40+4 = 74 points
The fact that it took only 2 crates and 2 balls to pull off allows your alliance to do more with the other crates you are given. Also note that 1st crate on the floor gives you 0 points ball scored in it or not. That's a waste of a crate, and possibly makes the stack one more chance to be unsteady and to topple on its own. And hold on if you can lift those crates one more level - 40+50+2= 92. 50+60+2=112. It just gets easier to score those massive point bonuses at heights that simple stacking on the floor can not reach.
All my thoughts on the overall design of the game said, I do like this game. But the bowling ball's only use seems to be to give the challenge its name, and I don't like how useless those ball holders are after the game begins.