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Unread 15-09-2011, 22:47
Joachim Joachim is offline
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Re: [FTC]: Bowled Over game Poll

Quote:
Originally Posted by Andrew Schuetze View Post
What are your thoughts regarding the scoring options and game play?
Lots of varied scoring options, like here, makes for a fun and interesting game. I like how the need to have at least one ball inside the stacked crates makes stacking for points that much more difficult.

I think the referees' job will be hard, though, unless the Q&A and revisions process makes it easier.

As far as I can tell from the rules, the following is the game-specific stuff (not including the usual no pinning, no removing objects, etc.) a ref has to watch during autonomous and driver-controlled, but before end-game:

(I'll start with easy things to spot, then move to the harder ones)

1. No descoring from opponent off-field goal.
2. No placing ball in opponent off-field goal.
3. No pushing your own bowling ball into your Home Zone (or no score during end-game).
4. No pushing opponent bowling ball into your Home Zone.
5. No pushing opponent bowling ball into your Protected Area. (But what about a long-distance roll?)
6. No pushing opponent crate into your Home Zone.
7. No pushing opponent crate into your Protected Area.
8. No removing balls from crate in opponent Protected Area (but OK to remove loose balls from Protected Area and OK to remove from crates elsewhere, including apparently in the opponent Home Zone [although you can't "make contact" with a stationary crate there]).
9. No contacting an opponent crate when the crate is not in contact with arena floor. (-5)
10. No contacting an opponent crate on an inside surface of the crate. (-5)
11. No contacting an opponent crate on more than two outside surfaces of the crate at the same time. (-5)
12. No making contact with "parked" (stationary) crates in opponent's Protected Area or Home Zone. (Ref must watch for moving vs. stationary crates and for borders of Protected Area or Home Zone.)
13. No making contact with "parked" (stationary) stacks in opponent's Protected Area or Home Zone. (Ref must watch for moving vs. stationary stacks and for borders of protected area or home zone.)
14. No "storing, holding, controlling, containing, etc." balls in excess of 15 at any time. (Ref must watch for the 16th "controlled" ball and every additional one beyond.)
15. No making contact with opponent's robot while "stacking" (holding one crate off the ground at least partly over another below it) in "Protected Area" (but not, apparently, in opponent's "Home Zone"). (Ref must watch for "Protected Area" border, for whether lifted crate is actually over another crate, and for whether contact is "made" at that time or only before and/or after.)

During end-game, the ref can ignore #3, which doesn't count then, but has to add:

16. No making contact with opponent bowling ball.
17. No making contact with opponent Home Zone.

These last two are easy by themselves, but monitoring all 15 or 16 of these conditions at the same time, for 4 robots simultaneously, seems like a lot to ask, whether in autonomous, driver control, or end-game.

Maybe they should try four refs per field this year, one for each robot!

Joachim
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