How large would these turbines have to be to be viable?
Quote:
Originally Posted by Tetraman
How can the GDC design a game around this?
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Think Red Bull Air Race: robots have to manuver a game piece through a field full of rotating turbines. The robot alliance with the best lap times get the point for the circuit. However, if a robot touches a turbine, they get a penalty. Similar to the real air race, even in the fact that pilots use inflated pylons while practicing!