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Unread 18-09-2011, 19:19
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Re: Cowtown Throwdown 2011 Rule Changes

Quote:
Originally Posted by Alpha Beta View Post
I think I'm really going to like this set-up at the CTTD, especially being able to select our 4th robot and the ability to substitute freely from round to round.

While not being able to pick within the top 7 seems like a great idea for a terminal (no qualification for a follow-up event) offseason event, I have my reservations about it for a regional event. I think it would dilute the level of competition that makes it to the Championship. The 2nd best robot, (perhaps 2nd through 8th best robot if the seeding system does its job) would get left at home while the 9th best robot (at best) would get their ticket punched to Champs.

Now if the goal for Champs is to put on more of an exhibition featuring a broader array of robot quality then this system could accomplish that. Especially since all winning alliances would be guaranteed to have a 4th robot from the middle to bottom of the field.

To keep this system but maintian (or improve) the quality at Champs we would have to send to Champs the winning alliance captain, their first draft pick, kick out their 2nd (or at least their 3rd) draft pick, and invite the finalist captain in their place. While I could support that it would significantly change the dynamics of a regional event.
you have to remember, FIRST is in the process of trying to figure out how to lower the number of teams sent for champs. from each regional (because of the rising number of regionals). with this alliance process, they could do is just take the alliance captain from the winning alliance (theoretically the "best" robot) then limit teams from only taking one slot to champs. so if said team wins another regional, they pick an alliance partner at the second regional for that slot. thus you remove two teams from each regional, for less drastic, take the finalist team captain. all of this is just my thoughts... they might take away not robot based awards if they do.
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