Quote:
Originally Posted by SenorZ
Much appreciated. I was also thinking of using pulling an old game from years ago, which none of us are familiar, and do a mock kick-off... see what the kids come up with, then compare to championship robots.
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We just did that with our new students and it seemed to work really well, by making any "skill building exercises" related to a project the students were more engaged than past years.
After planning out what kind of "ball shooting mechanism" they wanted to build we watched the finals at the championship.
At the end of the day we had a first iteration mechanism, that doesn't work very well, and the students have a plan for the second iteration for the next meeting.
Over the course of the day we introduced them to basic design and strategy, our shop, and got them working together collaboratively.