
03-10-2011, 12:59
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systems engineer (retired)
no team
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Join Date: Nov 2009
Rookie Year: 1969
Location: US
Posts: 8,126
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Re: Match Scheduling Algorithm Competition
Quote:
Originally Posted by gblake
for modern computers, there just aren't all that many ways to combine 16 to 128 teams, in 4 or 6 team matches.
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128N 6 = 5,423,611,200
6N 3/2 = 10
128N 6* 6N 3/2 = 54,236,112,000 (possible matches)
So for a 40-match tournament,
54,236,112,000N 40 = 2.88x10381 (possible different "tournaments", not counting the order that mathces are played)*
*Of course, the vast majority of these "tournaments" are patently ridiculous - like one team playing all 40 matches and another not playing at all. With just a bit of smarts, the number could be reduced greatly. And, unless you are designing an algorithm to examine all possible tournaments and pick the "best" one, you don't have to deal with this search space
Last edited by Ether : 03-10-2011 at 13:46.
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