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Re: 2012 Game?
In all seriousness, I think the minibots should be relegated to simple tasks. Logomotion was a bad enough spectator game as it was, more complication with minibots would just make it worse. Breakaway was a great spectator game, and it (obviously) did not include minibots. It was a great spectator game not necessarily because of the lack of minibots, but for the lack of complication. It was, quite simply, soccer with robots! A person could walk into a regional and immediately understand what was happening. Logomotion, not so much.
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This is our Robot. There are many like it, but this one is ours.
Measure twice, cut once, curse, buy more, and cut again.
2014- Excellence in Engineering (UNH), District Chairman's Award (NU), #8 Quarterfinalist (NECMP), Winner (Mainely Spirit)
2013- Semifinalists (Battlecry@WPI) Winner (Mainely Spirit)
2012- Regional Chairman's (GSR), Finalists as the #11 Alliance Captain (Battlecry@WPI)
2011-Xerox Creativity Award (GSR), Semifinalists (GSR) Innovation in Control (Virginia)
2010-Champion (GSR), Undefeated (Chesapeake), Coopertition Award (Chesapeake), Quarterfinalists (Galileo) 8th AC (IRI)
2008-Undefeated (GSR), Xerox Creativity Award (GSR)
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