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Unread 07-12-2002, 22:52
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I bent my wookie...
AKA: Bryan Duggan
#0027 (Team Rush)
Team Role: College Student
 
Join Date: Mar 2002
Location: Clarkston, MI
Posts: 290
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I've found that often the best way to get textures is to make them yourself. That may mean in the material editor, but for realistic textures I usually used scanned images or digital photos I've taken. If you're modeling realistically, you often think of something around you as a reference. It isn't dificult to take pictures of the object or something made of the same material.