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Re: Never Do This, and Other Good Ideas Gone Bad
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Originally Posted by apalrd
Tell that to 217. Their 2006 and 2009 robots disagree.
In 2009, turrets could have been unnecessary (depending on design specifics), but not all years are like 2009. In 2006, they were much more useful when you were making long-range shots and the camera worked.
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Perhaps I forgot to type the word "exceptions" in my post. I could have sworn I did.
As far as 2006 though, turrets did serve a purpose. I will give you full credit on that count. I suppose some games do cater to turrets better then others.
Jason
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