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Unread 16-10-2011, 12:21
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Molten Molten is offline
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AKA: Jason
FRC #1766 (Temper Metal)
Team Role: Mentor
 
Join Date: Dec 2006
Rookie Year: 2006
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Re: What won in 2006?

A summary of what won: Definitely high storage capacity and a quick fire mechanism. A key part was having the part where the ball exited the robot as close to the top as possible. Otherwise you were easily blocked. A strong drivetrain would allow you to push teams that were trying to line up for a shot which gave defense an average impact that year. I believe the ramp used during end-game was the steepest I've seen in FIRST in my time, but that might have been due to our robot tipping 95% of the matches trying to get up. Definitely sturdy was important for teams planning on climbing. One design I saw a few times that seemed to do relatively well was having a helical ball storage with a shaft in the middle that would spin and push the balls up the ramp. At the top was a pitching machine type of device. Using the sensor was definitely key to this game. If you couldn't use it to aim, you probably wasted a few balls getting lined up. This became a bigger deal with the aforementioned defense trying to push you around while you lined up.

Jason
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