View Single Post
  #30   Spotlight this post!  
Unread 22-10-2011, 15:42
AdamHeard's Avatar
AdamHeard AdamHeard is offline
Lead Mentor
FRC #0973 (Greybots)
Team Role: Mentor
 
Join Date: Oct 2004
Rookie Year: 2004
Location: Atascadero
Posts: 5,526
AdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond reputeAdamHeard has a reputation beyond repute
Send a message via AIM to AdamHeard
Re: Most Effective Scoring Design?

Quote:
Originally Posted by Ninja_Bait View Post
I don't think I ever saw 987 in action, but yeah, okay, there were long, fixed-length arms that were driven well. However, I'm sure it wasn't easy at all to practice up to that skill level. An elevator still has the advantage of being easy from the get-go, because lining up with the pegs is so straightforward. You are always at the same distance from the rack, no matter what height you're trying to get. (That's another advantage of telescoping designs in general; you can always be in the "safe" scoring zone. Sometimes, your arm pushes you out into the "get pushed around" zone.)
The advantage was for the top row, you didn't have to turn around. It allowed a forward-back motion without ever having to turn around. They were a great complement to an elevator who would stay and maneuver int he zone scoring, while the over the top arm would go far for tubes.