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Re: paper: Graphical Autonomous Generator
Quote:
Originally Posted by Tom Line
When we did this several years ago, we used to-scale bitmaps so that we could simply load a different bitmap as a different field. That way you could use it for any game in any year.
Since then we've gone back to using scripted commands. In the end, it's easier and the kids get to reprogram it each year.
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Thanks! 
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