Quote:
Originally Posted by JackS
True simplicity in FRC means looking for the "low hanging fruit." This means finding the simplest task worth the most amount of points to your alliance. For example: In 2011, a first place minibot on a strong defensive robot could net an alliance 35-40 points. Whereas, a low hanger with no auto could net an alliance 12 points max. (The defensive robot with a minibot on an alliance with one good tube scorer would have almost guaranteed a win in a week 1 or 2 regional.)
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We sure have learned a lot this year.
Quote:
Originally Posted by Ninja_Bait
The truth is, simple is always easier to "do right." That's why more teams build a mecanum drivetrain instead of a swerve. Is simple always better than complex? It depends on the applications.
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It's easy to be simple. It is NOT easy to make a simple design good. But it is certainly easier than making a complex design good.
Mecanums are the PERFECT example. Mechanically, simple as can be. But you can count on 1 finger the number of mecanum drives in the division finals. The teams that rose near the top with mecanum (2826) are the teams that took the simple concept of mecanums and perfected them.