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Re: First Official 2012 Game Hint
Thoughts collected so far:
-Unsure if this list is in total or per field.
-IR sensors used to see if something breaks the plain (kind of like a garage door if I'm not mistaken?)
-Counters count how many times a break in the plain occurs.
-Aim High revamp?
Thoughts to think about:
-Does this have any correlation to the choice of having a pre-recorded kick off?
-In autonomous, I see the robots having to break the plain of the IR senors, with the direction of the human player/driver using the connect.
Did I miss anything?
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